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People Who Throw Stones's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall Fun | #10 | 3.000 | 3.000 |
Implementation of the theme game | #12 | 3.750 | 3.750 |
Innovation | #13 | 3.250 | 3.250 |
Ease of use | #15 | 2.500 | 2.500 |
Quality and Polish | #16 | 2.750 | 2.750 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- Really like the feel of the weapons. Rotation is a bit hard to deal with, probably should add some dampening on the spin just to make it more fun. The wrap around world is understandable but it seems odd that the camera stops following you when you get to the edge, it makes it feel like something bad is going to happen. The radar is also a bit too big, it covers an entire quadrant of the screen. But with some more work this can be a great game.
- I liked the three guns. The rail gun was very hard to control but fun. There is a really high learning curve for the 0 g 0 resistance controls. I noticed if you fired the PDC toward the side of the ship the missiles launched from you would destroy your own missiles. Also, if you continue to fire at explosions they continue to blow up essentially creating a shield that you can't fire through until you stop shooting it. An air brake or auto stabilizer would be a very good addition.
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