14 entries were submitted between 2025-01-10 05:00:00 and 2025-02-14 05:00:00. 73 ratings were given to 15 entries (100.0%) between 2025-02-14 05:00:00 and 2025-02-21 05:00:00. The average number of ratings per game was 5.2 and the median was 5.
Criteria | Rank | Score* | Raw Score |
Unexpected or surprising elements in the game | #1 | 3.500 | 3.500 |
How well did the game follow the constraint | #3 | 3.667 | 3.667 |
Cohesiveness of game elements | #5 | 3.000 | 3.000 |
Overall | #7 | 2.933 | 2.933 |
Quality and fit of sounds and sound effects to the game | #12 | 2.333 | 2.333 |
How well did game visuals follow the Retro Style Graphics theme? | #14 | 2.167 | 2.167 |
Criteria | Rank | Score* | Raw Score |
Quality and fit of sounds and sound effects to the game | #1 | 4.333 | 4.333 |
Overall | #2 | 3.400 | 3.400 |
How well did game visuals follow the Retro Style Graphics theme? | #2 | 4.500 | 4.500 |
Unexpected or surprising elements in the game | #3 | 3.167 | 3.167 |
Cohesiveness of game elements | #10 | 2.667 | 2.667 |
How well did the game follow the constraint | #14 | 2.333 | 2.333 |
Criteria | Rank | Score* | Raw Score |
Unexpected or surprising elements in the game | #4 | 3.125 | 3.125 |
Overall | #8 | 2.875 | 2.875 |
Quality and fit of sounds and sound effects to the game | #8 | 2.625 | 2.625 |
How well did game visuals follow the Retro Style Graphics theme? | #9 | 3.125 | 3.125 |
Cohesiveness of game elements | #9 | 2.750 | 2.750 |
How well did the game follow the constraint | #11 | 2.750 | 2.750 |
Criteria | Rank | Score* | Raw Score |
Quality and fit of sounds and sound effects to the game | #2 | 3.600 | 3.600 |
Cohesiveness of game elements | #3 | 3.200 | 3.200 |
Unexpected or surprising elements in the game | #5 | 3.000 | 3.000 |
Overall | #5 | 3.080 | 3.080 |
How well did game visuals follow the Retro Style Graphics theme? | #8 | 3.200 | 3.200 |
How well did the game follow the constraint | #13 | 2.400 | 2.400 |
Criteria | Rank | Score* | Raw Score |
How well did the game follow the constraint | #6 | 3.357 | 4.333 |
Unexpected or surprising elements in the game | #6 | 2.840 | 3.667 |
Overall | #10 | 2.737 | 3.533 |
How well did game visuals follow the Retro Style Graphics theme? | #11 | 2.582 | 3.333 |
Cohesiveness of game elements | #11 | 2.582 | 3.333 |
Quality and fit of sounds and sound effects to the game | #13 | 2.324 | 3.000 |
Criteria | Rank | Score* | Raw Score |
Unexpected or surprising elements in the game | #6 | 2.840 | 3.667 |
Quality and fit of sounds and sound effects to the game | #9 | 2.582 | 3.333 |
Cohesiveness of game elements | #11 | 2.582 | 3.333 |
How well did game visuals follow the Retro Style Graphics theme? | #11 | 2.582 | 3.333 |
How well did the game follow the constraint | #12 | 2.582 | 3.333 |
Overall | #13 | 2.634 | 3.400 |
Criteria | Rank | Score* | Raw Score |
Quality and fit of sounds and sound effects to the game | #2 | 3.600 | 3.600 |
How well did game visuals follow the Retro Style Graphics theme? | #3 | 4.200 | 4.200 |
Overall | #4 | 3.360 | 3.360 |
How well did the game follow the constraint | #5 | 3.400 | 3.400 |
Cohesiveness of game elements | #5 | 3.000 | 3.000 |
Unexpected or surprising elements in the game | #8 | 2.600 | 2.600 |
Criteria | Rank | Score* | Raw Score |
How well did the game follow the constraint | #1 | 4.200 | 4.200 |
Unexpected or surprising elements in the game | #9 | 2.400 | 2.400 |
Quality and fit of sounds and sound effects to the game | #11 | 2.400 | 2.400 |
Overall | #12 | 2.640 | 2.640 |
How well did game visuals follow the Retro Style Graphics theme? | #13 | 2.400 | 2.400 |
Cohesiveness of game elements | #15 | 1.800 | 1.800 |
Criteria | Rank | Score* | Raw Score |
Cohesiveness of game elements | #2 | 4.000 | 4.000 |
Overall | #3 | 3.367 | 3.367 |
How well did game visuals follow the Retro Style Graphics theme? | #5 | 3.667 | 3.667 |
Quality and fit of sounds and sound effects to the game | #6 | 3.500 | 3.500 |
How well did the game follow the constraint | #8 | 3.333 | 3.333 |
Unexpected or surprising elements in the game | #10 | 2.333 | 2.333 |
Criteria | Rank | Score* | Raw Score |
How well did the game follow the constraint | #6 | 3.357 | 4.333 |
Cohesiveness of game elements | #8 | 2.840 | 3.667 |
How well did game visuals follow the Retro Style Graphics theme? | #10 | 3.098 | 4.000 |
Unexpected or surprising elements in the game | #11 | 2.324 | 3.000 |
Overall | #14 | 2.582 | 3.333 |
Quality and fit of sounds and sound effects to the game | #15 | 1.291 | 1.667 |
Criteria | Rank | Score* | Raw Score |
How well did the game follow the constraint | #4 | 3.500 | 3.500 |
Unexpected or surprising elements in the game | #12 | 2.000 | 2.000 |
Cohesiveness of game elements | #14 | 2.167 | 2.167 |
Quality and fit of sounds and sound effects to the game | #14 | 2.000 | 2.000 |
How well did game visuals follow the Retro Style Graphics theme? | #15 | 1.833 | 1.833 |
Overall | #15 | 2.300 | 2.300 |
Criteria | Rank | Score* | Raw Score |
Cohesiveness of game elements | #4 | 3.098 | 4.000 |
How well did game visuals follow the Retro Style Graphics theme? | #6 | 3.357 | 4.333 |
Quality and fit of sounds and sound effects to the game | #9 | 2.582 | 3.333 |
Overall | #9 | 2.789 | 3.600 |
How well did the game follow the constraint | #10 | 3.098 | 4.000 |
Unexpected or surprising elements in the game | #13 | 1.807 | 2.333 |
Criteria | Rank | Score* | Raw Score |
How well did the game follow the constraint | #2 | 3.801 | 4.250 |
Quality and fit of sounds and sound effects to the game | #5 | 3.578 | 4.000 |
Overall | #6 | 2.996 | 3.350 |
How well did game visuals follow the Retro Style Graphics theme? | #7 | 3.354 | 3.750 |
Cohesiveness of game elements | #13 | 2.460 | 2.750 |
Unexpected or surprising elements in the game | #14 | 1.789 | 2.000 |