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The Tamepaddled Incident's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Era "Feel" | #19 | 2.928 | 4.286 |
Graphical Presentation | #27 | 2.440 | 3.571 |
Controls | #29 | 2.049 | 3.000 |
Overall | #30 | 2.010 | 2.943 |
Fun | #30 | 1.757 | 2.571 |
Sound Design | #32 | 0.878 | 1.286 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What style of retro game were you going for? (Year/Era/Console/etc)
NES
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Comments
I'm always impressed when people make genuine retro console software, so that gets a lot of points from me. This is a neat little zelda clone, it definitely looks and controls nicely, though the lack of sound makes it feel a bit empty. I did like what you were going for, but I couldn't complete the game, because enter certain screens caused the player to get stuck on an environment object, and become unable to move.
Side note, something I found fun, is that using a turbo button for the attack while spinning lets you attack in all four directions at once, take that, slimes!
Thanks for the feedback! I will hunt down and root out the collision issues you've pointed out.
Specifically it was one map with a line of trees down the middle. I entered from the top side, and entering in got me stuck on the corner of the topmost trees in that line.
Found the issue, will have it dealt with in the next update.
...It feels so weird saying that.