Looks like there is partial controller support for this -- I was able to move the character around with my joystick (not the d-pad), but no other controller buttons did anything. I'm not sure if that was intentional or not, but it would have been nice to map a fire/jump button to the controller. Just wanted to mention this for the dev.
Play game
Unlimicat's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sound Design | #26 | 2.102 | 2.455 |
Controls | #27 | 2.102 | 2.455 |
Fun | #28 | 1.868 | 2.182 |
Graphical Presentation | #28 | 2.335 | 2.727 |
Overall | #31 | 2.009 | 2.345 |
Era "Feel" | #33 | 1.635 | 1.909 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What style of retro game were you going for? (Year/Era/Console/etc)
We wanted to go with an arcade aproach of a plataformer using the color pallet of the NES and a traditional Leader Boarad the twist is that the levels are procedurally generated and vary a bit for each play sesion
Leave a comment
Log in with itch.io to leave a comment.