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Lethal Lance's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
💖 Heart | #15 | 3.500 | 3.500 |
💀 Body | #16 | 3.100 | 3.100 |
Overall | #19 | 3.150 | 3.150 |
🧠 Mind | #19 | 2.900 | 2.900 |
✨ Soul | #21 | 3.100 | 3.100 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What did you revive?
An idea that sprouted from a failed game idea which turned into an abandoned idea that was revived. In the failed idea, there was a bug where dragging weapons while rotating them would fling them across the screen. I liked the idea of a sword that can be thrown around and stuck into stuff. Hence this idea.
Did you use any modifiers? If so which?
None :(
What was your goal? Did you succeed? Any noteworthy lessons?
Scoping is hard! If the idea sounds kinda boring, it's probably an indicator that you can build it :P
Who all worked on your submission?
Sam Leeke (gavinhex)
Did you use any noteworthy assets in your project? If so what?
99% of the assets used are from an asset pack called "Sunnyland" by Ansimuz
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Comments
I actually really liked the concept of throwing a sword and using it for a platform, once it clicked.
Neat concept
These are the controls as far as I could figure them out, I might be wrong so take it with a heaping of salt:
Left mouse to interact.
Space to jump.
Right mouse to return and charge sword.
WASD and mouseclick to change direction of sword.
Aaaaaaaa I want more! The writing is so good. Ditto for the music, holy fuck.
I started having problems flipping/angling the sword.... let me know when this is fixed!
QoL for later -
When you click in the middle of a dialog box, finish the sentence instantly
Input arrows in-game, so people know how to move the character