Play game
Random Planet: Paper Years from Home.'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
💀 Body | #14 | 3.212 | 3.800 |
🧠 Mind | #22 | 2.874 | 3.400 |
Overall | #22 | 2.958 | 3.500 |
💖 Heart | #23 | 3.043 | 3.600 |
✨ Soul | #27 | 2.704 | 3.200 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What did you revive?
My childhood imagination
Did you use any modifiers? If so which?
Early to bed, late ro rise
What was your goal? Did you succeed? Any noteworthy lessons?
Make a game that produces that childhood feeling of mixing reality with imagination
Who all worked on your submission?
Emiliano Angeletti
Juan Ciaurro
José María Costa
Fernando Baroli
Martina Dellazoppa
Alejandro Beacon
Maximiliano García
Did you use any noteworthy assets in your project? If so what?
The script that randomizes every element that the camera does not see
Leave a comment
Log in with itch.io to leave a comment.
Comments
Hi! Ben and Jana here~
WE thought the aesthetic was super charming and cute. We were hoping to get to a new planet, we tried our best but we found it to be a little grindy.
Cool start! Jana felt a little nauseous with the way the camera moved(?).
Good luck!
Super cool! I had a lot of fun with this!
Only got the ship up to 50% though. Wish it was less grindy 😩
A very solid gameplay foundation to build upon, lovely concept and style. Clicking things was satisfying. After a while both enemies and rocks started spawning "in the air", just a heads up. This screams for some story and clearer direction for the player in the future.
Suggestions:
Increased enemy variety.
Craftable power-ups which increase speed and rate of gathering.
Maybe being able to craft some visual details, alternative costumes and the like.
More things to do in the room, perhaps additional details which tells you something about a potential story.
A couple of characters to interact with, just some basic dialog brings a lot of value.
This is a very cute game with a fun concept! Enjoyed playing it. Although I think I got stuck because I ran out of fuel; this was a little hard to keep track off.