I like the addition of the flying mechanic
BagelMaster5000
Creator of
Recent community posts
Thanks for playing!!
You are definitely meant to bank your cats cause it does get overwhelming fast. Although, it's not clear that's even a mechanic and also it's a bit slow banking them once your board fills up 😅
If I get time to update the game I'll definitely address that! Thinking it'd be a nice QOL life thing to shift-click the cats to instantly bank them, instead of dragging
I've played twice now and both times the game auto-saved when I ran out of oxygen. Evil game!! 😭
That aside, super cool and impressive game!! It has so many features and amazing presentation. I never have any idea how you keep submitting such mind-blowing games for the 2-week SOP jams. You are for-sure a 20-man dev studio in a trenchcoat, it's the only way.
I do wish I didn't run out of oxygen as fast though. I'm dying like 30 seconds into the game while still trying to figure out what I'm supposed to do.
This game was AMAZING! Loved it so much!!
It's such a creative puzzle game. And very intuitive and fun. Would be cool to have seen the levels get harder but I realize this is just a demo. Art, music, and SFX feel very Baba is You which I liked
Also liked the dancing skeletons at the end! Great reward for finishing the game :3
AMAZING! This was my favorite game of the jam! 💯
SO fun and creative!!! Throwing the nail in the air and hitting it with the hammer is SO satisfying. And I love the kick parkour. Also love the old school vibe. I had so much fun with this and I'm your biggest fan please make a full version🙂
Maybe I'm just bad but I could only do the nail+hammer combo standing perfectly still because of how movement affects the nail's throwing arc. I think it would make trickshotting and speedrunning more fun if the arc was more consistent when moving or jumping.
This game is awesome!!! NICE JOB! It's so polished and so long. I can't believe how much you got done in jam time 🔥
I really appreciate you having Xbox controller support. And you've got some nice QOL things like a skip intro button and an in-game controls page.
My only suggestion would be to maybe make the level transition animations shorter (or have a skip button).