I am parking it for some days as I was mostly working this as a warm-up to take off the rust on my skills preparing for lowrezjam. I did not expect it to go so “big” and honestly I really want to get back to it and at least get to a playable state soon enough.
Code is starting to be messy, I have a few simplifications to do in my convoluted OOP entity model and refactor all the code in the torches (had some time put to that but I messed the poke parts heavily, so I need to kind of redo that) to support camera movement. All in all I think it really works as a POC and sets solid ground for a decent game
Comments
It looks great, can't wait to see how it turns out!
Thnx :) I will be back to it after compleeting lowrezjam. I really never intended for something this big originally but I got carried out XD
Now it would be real shame to abandon it
I really like this one
Hope you finish it someday
Thnx for the commens!
I am parking it for some days as I was mostly working this as a warm-up to take off the rust on my skills preparing for lowrezjam. I did not expect it to go so “big” and honestly I really want to get back to it and at least get to a playable state soon enough.
Code is starting to be messy, I have a few simplifications to do in my convoluted OOP entity model and refactor all the code in the torches (had some time put to that but I messed the poke parts heavily, so I need to kind of redo that) to support camera movement. All in all I think it really works as a POC and sets solid ground for a decent game