Well I didn't finish. I'd almost got a full game done, and started some code on the final boss but I ran out of steam.
Yesterday I had to draw the cart label, create the intro. Design the level (pretty crap was probably done at 1 am) Code the crushing traps. At about 5am today (2 hours before original deadline I just ran out of steam). I enjoyed the challenge though and its been great fun trying to write something. I see some spectacular entries well done everyone.
But for me I'm glad that there is gameplay in there which there wasn't until yesterday, there was just mechanics.