Was pretty fun. Knowing this was made for a game-jam with limited time makes it even more interesting that it became like this. Haven't seen this idea before, nice. I managed to get to the end with the stun ability, which felt really broken. That fireball that caused the ground to light on fire was also ridiculously powerful, especially if you stunned an opponent to stand on it. The Chimera melted pretty quickly. Was pretty amusing that I found myself looking for enemies to delve into and see if they contained any hearts (health pick-up). Overall, very nicely done.
Hello,
Sorry for that, but the first export was made by an anterior version of unity by my partner, and the build was kinda broken :/ So I reexported with my version. Hope you won't mind :/