Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

The Croc Stars - RootJam 2023View game page

Soundtrack the woodlands demise as you battle of the bands your way to woodland stardom. Tin (The Foil)#2214.
Submitted by TinTheFoil — 22 hours, 56 minutes before the deadline
Add to collection

Play Expansion

The Croc Stars - RootJam 2023's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity/Uniqueness#14.7924.792
Clarity of Rules/Mechanics#63.7503.750
Use of this year's theme#73.8753.875

Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Includes Law of Root?

No

Includes PnP?

Yes

Includes TTS files?

Yes

TTS File URL (If you've uploaded to workshop)
https://steamcommunity.com/sharedfiles/filedetails/?id=2975893971

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+1)

This faction is my everything! I really love the vibes and the changing song that other players can influence. I am really curious about the scoring tempo of this faction as it feels like some of the quotas might be difficult to accomplish to get a large amount of scoring. Overall a really cool faction that I would be very interested in playing! 

Developer(+1)

Thank you sooooo much I really appreciate it! :D

Since the scoring tempo is sorta maxed out at five like the eyrie, it can be a bit restrictive to go for a satisfying burst turn without crafting I agree. 

And yeah some quotas DO get reeeeally tough to accomplish in some board states. In my playtesting in these scenarios, players would sometimes opt to go aggro at their OWN venue instead of the quota point! I think I gotta playtest em some more though for sure. Thank you!

Submitted(+1)

I agree with Thewy as well, Tin! I really hope you continue developing this faction after RootJam. It's super flavourful and FuN flavour. I can see a lot of ppl really happy to bring it to the table so long as it balances well to the other factions. Very cool B) 

Developer(+1)

Thank you slug that means a lot to me :D I appreciate it

(+1)

Tin, this factions looks awesome! I hope you continue to develop it after. I love how it encourages player interactions. My current concern is that they may be a bit too weak. If folks take out a venue, suddenly you can't take actions in your daylight. You might consider making it so that cards matching the clearing are the ones that are discarded when a venue is destroyed. I haven't playtested it though, so don't rely on this suggestion. I am excited to throw this into one of my games soon!

Developer (3 edits)

Hey Thewy! Thank you for the comment!

Since the Crocs load up into the setlist in evening, and other players add cards to vote in the setlist, all the cards of the chosen column go INTO the ticket stack for actions on the BEGINNING of the Crocs next turn. 

The punitive mechanism only really takes cards away from them IF they have unspent actions from previous turns, since that's the only time during other players turns where there's things in the ticket stack. Think like the otters losing a tradepost! It says there that they only lose cards from the "ticket stack". 

Sorry if this wasn't made clear in the faction board! I'm so glad you like the faction, and if you do play with them please let me know how it goes!

Developer

in playtesting I found you can do the baller move of removing your own tradepost for a point near the end of your turn, since at that point there's no cards in the setlist to lose!