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Belknap Street Again's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #3 | 4.286 | 4.286 |
Presentation | #8 | 4.286 | 4.286 |
Story | #9 | 4.000 | 4.000 |
Gameplay | #10 | 3.643 | 3.643 |
Overall | #10 | 3.952 | 3.952 |
Horror | #11 | 3.500 | 3.500 |
Creativity | #12 | 4.000 | 4.000 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How did you choose to implement the Theme: Dark Streets in your game?
It is set in a dark and rainy street at night
Did you implement any of the optional Bonus Challenges, and if so, which ones?
1. It is set in an ambiguously modern city street
2. The main character is a police officer trying to solve a case
3. I went more metaphorical with a timeloop as opposed to literal, physical restraints. Unsure if it counts, but it's something
Did you create your game in RPG Maker?
Yes
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Comments
This game is awesome! I can really tell the Silent Hill influences, and the puzzles are super well done. The art style is super cool as well! Avoiding the enemy in the back alley way to get to the door was pretty difficult and frustrated me tho lol. You did a really great job on this!
10/10, that's all I have to say. Atmosphere, style, story, ambiguity, everything. That was awesome!!
That's an incredibly interesting game. I love those vague games where you have no idea what's going on like Signalis, and with a Lovecraftian touch too? Wow!
The atmosphere is top notch as well as the Gameboy style which I'm really fond off.
Also noticed that Silent Hill 2 hole. Great job XD