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CONTAGION's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay · Systèmes de jeu | #51 | 2.339 | 3.167 |
Overall · Note globale | #73 | 1.723 | 2.333 |
Storytelling & Writing · Écriture et narration | #79 | 1.231 | 1.667 |
Aesthetics & Mood · Esthétique et ambiance | #80 | 1.354 | 1.833 |
Theme interpretation · Interprétation du thème | #81 | 1.354 | 1.833 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Credits
In CONTAGION, I use two scripts by Tsukihime/HimeWorks.
- External Script Loader
- (no title, calls stacktrace of Ruby exceptions)
I also use Zeus81's Fullscreen++ v2.2 script, licensed under the
old Creative Commons license 3.0.
Finally, many of my battlers are built upon the amazing
resources available in the RPG Maker DS+ DLC pack. Here is
the copy for that pack:
[Copyright](C) 2012 ENTERBRAIN, INC;
artists Archeia, EvilEagles, Tobby Ong, Caz
Language
English
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Comments
The battle's interface is beautiful and attractive but the exploration side isn't so good, the maps are empty and big, whereas it could be more interesting.
But the battles aren't so annoying, and the interface is more attractive than the RPG Maker one... But I'm not a huge fan of game only composed with battles :/
Thanks for the feedback! I agree that the exploration is weak, I ran out of time unfortunately. Next time I know to do better with exploration! =D
I think after doing a such beautiful combat's interface, you ran out of time to make interessant phases of map's exploration.
Anyway, it was nice to make some combats in your game!
It proved me that just making a better combat's interface that the basic one already improved a lot the fun of those combats haha!
Thanks for the feedback, I'm glad you liked the combat! Like you say I ran out of time to make good exploration. I'm hoping next time I'll have enough experience to make it all work =)
I like the battle system but I'm not fond only having battles and big empty maps D: I didn't finish the game it's not that easy to survive :o
Hey there, thanks for playing and leaving feedback!
I agree that the ratio of battles-to-exploration is not ideal, but I ran out of time T_T