Overall I found it fun to play, I only had issue with shooting. I needed a lot of time to get to the point where you can shoot and jump.
I would advice you to keep this difficulty but to either more indicators on what is happening with reloading (I get you kind of did that with avatar becoming white) . You can make it more obvious with color shift.
Liked it.
Play game
Ray Gunner's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme/Limitation | #10 | 2.778 | 2.778 |
Music/Sound | #13 | 2.222 | 2.222 |
Fun/Design | #14 | 2.444 | 2.444 |
X Factor (overall enjoyment) | #14 | 2.444 | 2.444 |
Overall | #14 | 2.426 | 2.426 |
Technical Implementation | #14 | 2.333 | 2.333 |
Graphics/Animation | #16 | 2.333 | 2.333 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you credit all assets in-game (including your own) as required by the rules?
Yes
How does your game implement the focus, Run?
Infinite runner
Team Size
Solo (1)
Will you continue work on the game after the jam?
5
What tools did your team use to construct the game?
Phaser and Zzfx
Which art and audio did you / your team NOT create?
None
Which diversifiers did you use, if any?
Mobile, everything is tiny and quick run
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