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Crawling Defense's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #4 | 3.938 | 3.938 |
Gameplay | #5 | 3.563 | 3.563 |
Overall | #10 | 2.538 | 2.538 |
Music | #11 | 1.563 | 1.563 |
How well the theme was used | #11 | 2.063 | 2.063 |
Sound | #12 | 1.563 | 1.563 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game engine/libraries used for building this game
Bevy and stuff
What modifiers did you use
Portable, Triangles (maybe? There is one). Discord: RedTeapot#1960
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Comments
This is a pretty cool idea and I really dig the art style. It would be cool if you could zoom in and out.
I really liked this! Cool concept and game play. Thanks for watching at https://www.twitch.tv/hedgein <3
Nice game!
The stylized graphics and visuals are really good. I loved the little details like the spinning fan at the center of the base, the different bullets and the light that goes off for the blue turret.
The difficulty is mostly linear but it keeps you hooked.
Great job!
P.D. Here's my base:
The blue turret light is in fact a freshly-spawned bullet. Thanks for the feedback. Awesome base btw!
a good game, with a nice concept
I really liked the minimalist but polished (and very easy to read) graphics
I would have loved some zooming options for the map, since I ended up defeating most of the enemies outside the visible area.
and maybe something to change the speed.