As a community service, I volunteer to start the thread about asking for a late submission URL. :)
I assume the penance is providing a topical joke, which I provide forthwith:
Why is WASM always late?
Because it don't got no `std::time::Instant`.
Wasmatter, not funny?
Okay, so, I do actually have Linux & Windows downloads available but as jammers know only in-browser get the views. :)
Edit: P.S. Either way, thanks for organizing the jam, it's great to have a Rust-specific event for multiple reasons--and, despite the last minute hitches & hours spent on frame jitter debugging, I did manage to achieve some of my "new things" goals for this jam: Blender/GLTF-based level creation; theoretically user-creatable playable levels; more sophisticated lighting; CI binary builds; and, prototyped others, such as procedural level geometry via Blender Geometry Nodes. <3