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A jam submission

MaxwellView game page

An introspective look into Maxwell's life and future
Submitted by Razer1999, simonbaumy, Twin Hydro Studios — 2 hours, 59 minutes before the deadline
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Maxwell's itch.io page

Names and Email Addresses of Team Members
Michael S. Engelbrecht - michaelsengelbrecht@gmail.com

Simon Baumann - simonbaumy@gmail.com

Categories Your Team is Eligible for
Overall Winner, Best Student, Best Audio, Technical Excellence, Best Narrative, Best Physics

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Comments

(+1)

A round of applause! Had some good fun with Maxwell and loved the narration. My friend did feel a bit of motion sickness playing the game but I was all good (although the camera was sometimes too close to Maxwell) - but ye, the ball pit was AMAZING and so too the pixel art trees... cool style. Ended up double bouncing myself off a purple pillar into oblivion but double plus good - would play again :D Congrats and thanks to the team! 

Developer

Thank you very much for the spectacular feedback! I am so sorry to hear that you guys got a bit motion sick, would never have taken that into account. I'm glad that you've enjoyed the ball pit, it sure got me on my toes as well haha. Will fix more bugs in the near future, to make the game more complete and less buggy of course haha. Thank you so much again! Soon I'll also try to make it multi-player so that the both of you can play together ;D

Developer

Added an update that fixed some bugs and fixed some camera bugs, also made the game much smaller in terms of size (from 640MB compressed to 76MB  compressed). Hope this will fix some aspects of the game.

Submitted(+1)

Cool idea! Unfortunately I had issues with the camera that made the game hard to play. The red ball took up my entire screen most of the time which made it difficult to navigate and avoid the books. I couldn't finish the game due to this :(

Developer(+1)

Thank you for your feedback! I'm so sorry to hear that, well definitely try and look into fixing the game's camera in future updates. It was one of those experiments I wanted to try to give the game a cinematic taste.