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A jam submission

Game jam Student SubmissionView game page

Submitted by Gaming_With_Marius — 18 minutes, 14 seconds before the deadline
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Game jam Student Submission's itch.io page

Names and Email Addresses of Team Members
Marius Burger - growingwithmarius01@gmail.com

Categories Your Team is Eligible for
im a Student Developer,like to enter for all relevant catagories.

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Comments

Submitted

Please give your game a name, even if it's a terrible name, and please also give the girl a name because just calling her "the girl" and having, basically, no story context makes her a fetch object and that's dehumanising.

I got to the point where I was supposed to find a lighthouse and I found five lighthouses but couldn't get to the fourth one, no matter how I tried, and none of the others had a note. I eventually realised that at some point I must have moved through a hole in the scenery that wasn't plugged and was now running around in the scenery area and outside the game area. After about half an hour of running around hitting barrier after barrier (visible and invisible), trying to figure out where the gap was and how I got there, I eventually gave up.

I only saw one zombie right in the beginning out a window and then later a few way off in the distance past a body of water and barriers I knew I couldn't/wasn't supposed to cross. I didn't have to go into the maze because I found the note outside the maze. So there ended up being no scare factor and no danger.

I presume your main task was that you programmed the game, so my only other major comment is that the mouse control was way too sensitive. When I first started playing I was upside down half the time. I eventually adjusted my hand movements to compensate but it wasn't comfortable. I don't know what else you might have done (I'm presuming not the art) so I can't comment or offer any other feedback.

Submitted(+1)

Love the open map and things you can see in the distance like the spacecraft. Was fun, running around and slipping past the zombies. 

I feel like there should be an indicator for when the player gets close to an area that they need to be in.

Developer

Thanks for the cool review! Much appreciated, yeah  i definitely agree with you,ill add some pathfinding for the zombies and also play a sound when you are near or add footsteps in the ground which leads in the direction and fades away.