I can't find the right opportunity to bring this beautiful little game to the table. But I've often thought about it and always wished I could do something with it. Yesterday was the day. We were playing Ultraviolet Grasslands, the group had just lost their caravan and were trying to repair two Prismatic Walkers (sort of like transport mechs). The original owners of these transports were Spectrum Satraps, members of a race capable of copying their personality into memory crystals... that sounded a lot like Echo to me.
Well, the player characters are not children and the Spectrum Satraps can duplicate a deceased person with such a memory crystal and a mind-body substitute. So for us it's about something other than mourning over transience. Nevertheless, we had a great conversation, which came relatively close to my idea of Echo. The deceased wanted to know which hands his memory crystal had fallen into and whether the modern world was worth leaving the eternal twilight. We just talked for an hour and a half. It was very nice. Thank you for this wonderful game and the great inspiration.
Comments
I can't find the right opportunity to bring this beautiful little game to the table. But I've often thought about it and always wished I could do something with it. Yesterday was the day. We were playing Ultraviolet Grasslands, the group had just lost their caravan and were trying to repair two Prismatic Walkers (sort of like transport mechs). The original owners of these transports were Spectrum Satraps, members of a race capable of copying their personality into memory crystals... that sounded a lot like Echo to me.
Well, the player characters are not children and the Spectrum Satraps can duplicate a deceased person with such a memory crystal and a mind-body substitute. So for us it's about something other than mourning over transience. Nevertheless, we had a great conversation, which came relatively close to my idea of Echo. The deceased wanted to know which hands his memory crystal had fallen into and whether the modern world was worth leaving the eternal twilight. We just talked for an hour and a half. It was very nice. Thank you for this wonderful game and the great inspiration.