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A jam submission

Space WaveView game page

Entry for the SSJ3
Submitted by Curious Chicken — 8 hours, 43 minutes before the deadline
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Space Wave's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#22.8572.857
Gameplay#42.5712.571
Overall#42.3932.393
Theme#42.2862.286
Creativity#51.8571.857

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Host (1 edit) (+1)

The game has some potential, but a series of game design issues regarding playability, intuitive controls, and game feel.

Positive aspects

  • Simple, effective game loop
  • Clear game goal

Area of improvement

  • The game starts too difficult, punishing new players for trying your game.
  • The game feels too random, leading to unfair scenarios for the player.
  • The game should gradually or occasionally increase the difficulty
  • It should be clear where the first movement (a la gravity-switch) will take us
  • Movement is too chaotic, too fast
  • The art style is missing accent colors

When you, as the developer of the game, can’t have a run longer than 20 seconds, you should immediately understand there is something fundamentally wrong with how you designed it, unless your desired average playtime is under one minute.

Fix these things and you will have a solid arcade game, which could go on mobile platforms.

Submitted

Nice game but a bit difficult. My best was 26 sec. I liked the sound and the rock breaking into pieces animation. The art was nice as well

Developer

Nice bro, my best was less than 20, and the rock explosion effect is my best work if i do say so myself.