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Swarm Control Unit (Game Jam)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun/Design | #29 | 2.585 | 3.500 |
Technical Implementation | #36 | 2.339 | 3.167 |
Theme/Limitation | #41 | 2.462 | 3.333 |
Overall | #44 | 1.945 | 2.633 |
Music/Sound | #46 | 0.985 | 1.333 |
Graphics/Animation | #48 | 1.354 | 1.833 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Enter "YES" in the box to certify that all members of the team are at least 13 years of age
YES
How many people were on your team?
1
What elements of the game did you NOT create? (No need to mention engine, OS, etc.)
Nothing.
Would you consider your team Professionals, Hobbyists, or New?
Hobbyist.
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Comments
Nice work It's fun. Level 5 really ramps up. Would love to play this with music and sound effects.
Simple and fun design. The zoom was a nice effect when you die.
The start of each level felt a little strange with it being paused for a second. Some kind of animation (or timer) to show you when the game will start would make it feel nicer imo :)
I often found join in trying to get as many dots in one capture at once. It might be fun to have the score multiplied as more are captured at once or something. Makes multiple strategies :)
Simple and efficient!
I liked the glow in the dark style and zoom effect when you lose a life!
With some walls to restrict your movements and some special effects this could be a great product!
Good work!
Simple, but I liked it! Could easily see something like this being expanded into a full game. Maybe with an art-style similar to geometry wars? Include some power-ups and you'll have a solid arcade game for mobile.
Thanks for that! :D
I literally thought of making an art style like Geometry Wars and tried to make some music, SFX and satisfying VFX but I ran out of time.
It's OK, though. One more prototype for my collection!