Its pretty juicy and the sound effects were very arcadey. I think the difficulty isn't very clear though as you're allowed to let the enemies pass by you without any penalty, so sticking to a spot and not moving is quite effective. The chaos later on was fun though and the powerups made things highly engaging. Great work!
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Chute 'em's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Music/Sound | #22 | 2.985 | 3.500 |
Graphics/Animation | #27 | 2.772 | 3.250 |
Fun/Design | #31 | 2.558 | 3.000 |
Overall | #34 | 2.644 | 3.100 |
Theme/Limitation | #38 | 2.665 | 3.125 |
Technical Implementation | #38 | 2.239 | 2.625 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Enter "YES" in the box to certify that all members of the team are at least 13 years of age
YES
How many people were on your team?
1
What elements of the game did you NOT create? (No need to mention engine, OS, etc.)
NONE
Would you consider your team Professionals, Hobbyists, or New?
Hobbyists
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