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Dev vs Hacker's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Aesthetics | #33 | 2.722 | 3.333 |
Gameplay | #35 | 2.449 | 3.000 |
Overall | #42 | 2.177 | 2.667 |
Theme | #43 | 2.313 | 2.833 |
Sound | #53 | 1.225 | 1.500 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I loved the implementation of the theme, and was really good stress buster
Thanks!
Nice game! I think it could be really nice in an educational setting, too. At some point, I started just memorizing whether certain combos were true or false, so some more variation would ensure you have to keep calculating in your head. Good job!
Yeah, that part of the difficulty was what I needed to improve. Thank you!
Ok, so its was kinda fun to play first 30 seconds, but then I noticed that difficulty does not increase. So it started to be boring. Also viruses that are hit your computer and stuck in it, are not doing anything else (im not sure). And if you'll keep one of them, you'll make your game a little bit easier because of less mob spawning. So the idea was original and interesting, but game is not so fun to play.
Yeah, sorry for that! The difficulty increase indeed, but there is some bug that he doesn't add the bytes it sat to add, and you have to play a lot to pass the next difficulty. Anyway, I got stuck on this bug and couldn't fix at time, but it has more difficulty levels. I noticed also that you could easily leave a virus on the computer and won't change anything, except for the trojan he can shake your camera every 1 s for 3s, but the others was intended to have some skill too. Thanks for your feedback!