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Norman the Great's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #45 | 2.772 | 3.250 |
Aesthetics | #54 | 2.772 | 3.250 |
Overall | #77 | 2.132 | 2.500 |
Theme | #77 | 2.132 | 2.500 |
Sound | #113 | 0.853 | 1.000 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
+: gameplay, graphics, working leaderboard
-: no sound
Thank you for trying the game out! Glad you liked the gameplay and graphics. Sadly we didn't have a dedicated sound designer in our team for the game jam so we didn't put any priority in that field, we do however acknowledge the importance of sound design in games and if the game recieves any updates, we will definetly put more effort in sound design.
well, i didnt plan self-promoting here but if you need sounds dm me in discord (krengdroid#1382)
Fun run-around/beat-em-up. I like the picking up the weapon of the last enemy you killed.
Thank you for trying the game out!
In some ways, I'm starting to enjoy this game in a similar way to Vampire Survivors. And I could easily sit in that menu and scroll over the buttons for hours :D
Thank you for playing the game! We did take som points from Vampire survivors and tried to make the game more fun-to-watch for stream content and leaderboard-oriented. I also spent a long time on those buttons so I'm very glad you liked them! ^^
The Gameplay is cool, but unfurnately i'm taking damage from nower, maybe the bow that wasn't correct. I think that you can add a icon to show wich weapon is equiped
Thank you for playing the game and your feedback! Yes, the bow does a raycast-based damage, the line is just a visual representation. I have recieved complaints about it from my testers too, but had more important problems that needed fixing and have forgotten about it. Thank you for suggesting the weapon-showing, it is a great suggestion!