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A jam submission

OrivilleView game page

Carcasson-like cozy tile placement
Submitted by nyarla — 1 hour, 4 minutes before the deadline
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Oriville's itch.io page

Results

CriteriaRankScore*Raw Score
Sound#472.6303.143
Aesthetics#572.6303.143
Overall#592.5703.071
Gameplay#612.3902.857
Theme#672.6303.143

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

Failed at the 246 level-

This was really cool. You managed to make every interaction feel good on just a feedback level - some nice visuals and sounds went a long way to making placing tiles feel good!

You probably thought of the idea already but what if you could see what tiles were next in your queue? and/or you could hold a tile for use later? Like in Tetris? Not sure if that's the kind of game/balance you're looking for but I feel like that would be useful for learning.

I think there's potential for strategy and expanding on this idea, and it makes me sad that this submission will likely get glossed over for lack of cats but I hope you explore this idea further, all the best :)

Developer

Yes, for now the impact of random a bit too high, expecially at early stages and saving tiles for later or just having a choice of 2/3 tiles would be better. Thank you for feedback! 

Submitted

152/153 damn-

But other than that, I have never seen such a thing as a perfect Jam Submission! And this is exactly that! I think it is incredibly polished and you pulled it off amazingly! I didn't see a single bug or problem with this game! And some might be confused about the theme but I think you're probably going for managing a micro world ;)

10/10, would reccomend

Submitted

Hey I really like the visual and sound effects of this game! But I am little confused on how this game fits with the theme tho :D