Very Fun to play! The last two levels were difficult, but still fun.
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Recharge's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #5 | 3.528 | 3.700 |
Theme | #5 | 3.719 | 3.900 |
Sound | #9 | 3.242 | 3.400 |
Overall | #10 | 3.242 | 3.400 |
Aesthetics | #43 | 2.479 | 2.600 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Because I suck at platformers, at first I thought this was crazily unbalanced. However, I practiced for a bit and this is actually a really fun micro-level game. It's a bit fast for my taste, but I recognize that's probably just me. Having success for a level be achieved without too long of a series of correct jumps makes it rewarding for me (platforms with no checkpoints between a long series of perfectly timed moves are a rage quit recipe).
One note: it would be great to have a brief reset transition. Sometimes I had to simply wait for a fill death in between real attempts. Because it is so fast, milliseconds matter, and on attempt 1 I am trying to get to the star frantically and almost there but then I die and attempt 2 begins immediately, but I'm moving the wrong direction (which just a millisecond ago was the correct direction). This ruins attempt 2 right away so I may as well just wait to die and be ready to go for attempt 3. Even a one-second black screen fade out then fade in would help. I get for a game like this it shouldn't be very long since levels are measure din seconds, not minutes, but even a very brief pause would make a huge difference.
Fun and simple. A little frustrating with the last millisecond lightning bolts, but that's just me who doesn't like platformers that much. Nice job!
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