one of the better games!! Nice idea, pretty polished :D
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Lights Out!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
ScoreSpace Choice | #1 | n/a | n/a |
Theme | #1 | 4.063 | 4.063 |
Overall | #2 | 3.656 | 3.656 |
Aesthetics | #5 | 3.813 | 3.813 |
Gameplay | #6 | 3.500 | 3.500 |
Sound | #8 | 3.250 | 3.250 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
First of all, amazing, in 10 min or less you get the hang of it with 2 runs. I had a blast and made the top on the third try 😃,
Tips for players:
Get the speed boost every single time you can, the blue ones will catch you. Multiple attacks and the rate of attacks worked better for me than the damage. I didn't get any energy related upgrade because with speed you can reach them in time.
Feedback:
I'm gonna give you the detailed feedback I would like for myself on my game, I hope you don't take anything the wrong way, I only get to this because the rest is amazing. Purely my takes with the best intentions.
Sound effects gets crazy after 6 and a half minutes mark (thanks for the mute button)
The spinning ball feels slower than the other weapons even with the rate upgrade.
The lighting beam shoots off camera so I couldn't go for the xp in the frenzy.
I really miss an upgrade of this type of games, when it gets really clustered you need to run a lot in circles to go where the xp is, you need an upgrade for range of pick up.
Also a really minor bug with the leaderboard, completely my fault, my second best score didn't got saved because I entered the same name, or maybe that's intended 🤔
That's it, congrats man, what a nice game.
bets game i have played on this jam. very cool features and nice gameplay congrats
Really good! The attention to details whenever the character is low on battery, the battery gathering system, its all so good! Would love to see it with more content in the future! Congrats for such a fun game!
Definitely one of the more unique games of the jam as I've said before. I enjoyed it!!
Thanks man! As for the lack of enemy variety, I wish I could've added more but since I had no time to work on the game today I had to submit it yesterday and I completely agree that the game could benefit from more enemies. And I probably should've made the step sfx quieter with some pitch shifts, thx for the feedback!
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