Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Dropped Charges!View game page

A ScoreSpace #33 Submission by Ethan Edward Bishop-Stapleton
Submitted by EthanEddy — 15 hours, 37 minutes before the deadline
Add to collection

Play game

Dropped Charges!'s itch.io page

Results

CriteriaRankScore*Raw Score
Theme#223.1433.143
Overall#372.6252.625
Aesthetics#402.5712.571
Gameplay#422.5002.500
Sound#442.2862.286

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+1)

I wanna keep playing it!

Really cool game! The movement is a little hard to control so you need to manage yourself to be able to arrest people. Aside from that it looks really fun and I can see it growing on a full game someday!

Nice graphics and music, and a good and fun game to play! Keep it up! ;D

Submitted

it is a cool game quite like it

Submitted

catch me if you can ?! cool game

Submitted(+2)

I'd like to believe this cop spent the first 3 hours of his shift getting in a car, parking it then walking back to the precinct to do it again. All just to be that much more efficient at arresting jaywalkers. What a legend.

Submitted (2 edits)

Yess! someone made a game about arresting people. The humor is very much appreciated!
Love imagining this rampant cop just walking around and charging people with random things stuffing them in any nearby police car there is. Maybe his favourite donut place shut down, and this is his way to strike back at god?

Developer(+1)

Thank you, I'm glad to get feedback on the humour! I think my favourite piece of arrest dialogue to record was "You can't even get a car on this road!" although I'm not sure the dialogue randomizer is working correctly.

I'm considering working on this for the upcoming "Improve My Game Jam." I might lean into your interpretation and add a little opening cutscene where his dream car was "hit by" a jaywalker or something of that nature. Thanks for playing!

Submitted(+1)

Really cool idea and use of the theme. A little difficult to control but I think using a different key for arrest maybe the space button would make that easier.
Also as someone who's is the process of trying to learn all the skills needed for solo dev, I just wanted to say that I'm impressed you did all of it yourself in such a short time and I hope I can do the same soon. Great job :)

Developer(+1)

Thanks for the feedback! The controls definitely need a redesign, and the collision detection could use some polish. Game feel is probably where I have the most challenge right now.

I'm glad you appreciate my generalism! That's the one thing I got the best feedback on in the previous week-long jam I did, so I'm glad it came through in a shorter jam. It can be tricky to set priorities when you're wearing so many different hats.

Submitted(+1)

The controls were a bit difficult, but then I got used to it. It's made with different thinking than most games. I like the concept. Nice game.

Submitted(+1)

It's a little difficult to manage

Developer

Yeah, I'm regretting not paying more attention to the movement controller and interaction collision. If I were to update this, I think I'd change the controls to  walk with W and look with the mouse and change the ray cast that handles the arrest range to a semi-circle in front of the player. Thank you for the feedback!

Submitted(+1)

Cool game concept, the movement is challenging