You should make it a bit obvious on how the bot moves until it hits a wall, I originally thought it was grid movement!
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Planification for liberation's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #1 | 4.082 | 5.000 |
Effort | #11 | 2.449 | 3.000 |
Overall | #11 | 2.286 | 2.800 |
Enjoyment | #13 | 2.041 | 2.500 |
Design/Presentation | #14 | 1.633 | 2.000 |
Replayability | #16 | 1.225 | 1.500 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- Probably one of the games in the jam that uses the theme pretty well in terms of game design - #2
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