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Untitled Escape(1)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment (Best Game) | #19 | 2.667 | 2.667 |
Horror | #19 | 2.667 | 2.667 |
Sound Design | #19 | 2.667 | 2.667 |
Aesthetics | #20 | 2.667 | 2.667 |
Story | #27 | 1.667 | 1.667 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
For a game made in so little time, it's quite impressive, especially considering that it is complete. I liked that shader and the geometry work.
At the point where there is the "There is no hope" writing on the wall, though, I accidentally clipped out of the cube, and I was free to roam in the forest and the mountains. I was not sure if that part was intentional or not, so I was looking out for a possible monster to come out of the fog to eat me! It was pretty fun, even if that was a bug, but it's definitely a concept to explore!
LOL no that was not intended thanks for playing and also letting me know about that.
Also, is there a reason why the game file is so large? For a game like this, I don't think it should exceed 50 Mb. It could dissuade potential players who don't really have the bandwidth or want to download 1/3 Gb.
I really liked the lo-fi horror feel. Maybe I'm just bad at these games but I got stuck and couldn't finish it.
Thanks for the feedback its difficult its an escape room but im also a noob so theres probably a glitch somewhere lol. I think i might need more instructions but honestly i started the jam super late due to being so busy so i was rushing through this all to try and just get something out. E is to interact I dont think i mentioned that.
How do you pass the fire? Even inching by the wall I kept getting hit.
before the flame pedestals there is a sign on the wall you have to interact with e then maybe backtracking to find something to stop the flame pedestals. There might be an issue with triggering it so maybe standing around the sign on the wall and hitting e will trigger.
This game has some really strong "Cube" vibes. My only question is why did you make it so that the camera would lerp to the mouse direction? I thought that this feels really weird. The wall textures were also a bit too noisy for me. Nevertheless another good example on how you can create a great atmosphere with very little. Good job and congrats on finishing! :)
This was made in less than 24 hours Im still such a noob dev haha. i was trying something new almost thinking about an intoxicated person in an escape room.
Theres a fisheye effect and mouse smoothing that would probably explain the weird movement. Thank you for the feedback its soooo vital.
Feel free to message me on Discord if you want to get into the details or anything :)
I will take this feedback and improve it!