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Deep Green's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment (Best Game) | #298 | 2.182 | 3.333 |
Aesthetics | #299 | 2.619 | 4.000 |
Horror | #318 | 1.964 | 3.000 |
Story | #393 | 1.309 | 2.000 |
Sound Design | #399 | 1.528 | 2.333 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- Excellent start on an oceanic horror game! The use of a changing lighting system, co-ordinates and moving enemies are a good start. I can imagine plenty of potential in this game to explore the depths, find treasures, manage air and pressure and avoid enemies!
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Comments
I know it's not finished but I really like the idea. It'd be interesting to catch glimpses of strange ruins and creatures the deeper you go! It lagged a little bit when it launched but then it ran without any issue during the actual game part.
Very cool idea. I like what you were going for even if you didn't finish it.
I like what you have so far! Controls are smooth, and aesthetics are great. I'd be interested to see what it becomes as you work on it more. Good job! Also, it did freeze up and crash when I first tried to launch it, but it launched without issue the second time. Not sure if it was just a fluke, but figured I should let you know.
Thank you for the feedback, I really appreciate it!