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A jam submission

Locked InView game page

Locked In is a survival horror puzzle game.
Submitted by baileyhalfcat, Lenincheu (@lenincheu), tomatobt, NDByRox (@NDByRox), Goose Loop (@goose_loop), BigHeadNed โ€” 16 hours, 48 minutes before the deadline
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Locked In's itch.io page

Results

CriteriaRankScore*Raw Score
Horror#831.7392.200
Sound Design#911.7392.200
Story#971.4231.800
Creativity#1001.7392.200
Enjoyment (Best Game)#1091.4231.800
Aesthetics#1191.4231.800

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Do you allow SCREAM ZONE to promote your game via social media?

Yes

What game engine did you make this project in?

Godot

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Comments

Submitted

This is a cool game! The overall experience in the whole underground section did a great job at scaring me repeatedly haha! The visual effects and dark environment really complemented it. It was a pretty engaging puzzle, and definitely got the adrenaline going as I tried to make progress. 

I did struggle with finishing it, but after many tries, I eventually realized what causes the monster to appear. Since that was after many tries, my last attempt was a run where I basically smoothly speedran it haha! For all the tries before that, a lot of the game felt like it would have rewarded cautious, observant play more (like having the ability to hide, or having a flashlight to try to look around and see when the monster is coming), but I think that often ended up hurting my attempts. Like I said, I think I know how the monster works now, so I was super happy when I realized that and the attempt worked out! 

I really love all the different small things in the game too. The store being stocked with the items you need to find initially is a really great hint. I thought it was pretty funny to talk to the NPCs at the start, or the boss when you go underground. 

Awesome job on the game!

Submitted(+1)

Wow, what a great collaborative project. It's really cool so many people were able to come together and work on this. I like the opening sequence that provides a bit of narrative setup to the game, and the classic item-based puzzle survival horror mechanics in the basement. The monster popping up was quite the surprise! Good work :)

Submitted

I liked the underground level and i coudlnt really hear the monster behind me and then the game ended. I saw you say i needed a key card of some sort but didnt find one. I think its a game that has potential.

Submitted(+1)

Hi! I play this game and i think it isn't the best game of the jam, but it isn't bad, great job!

Developer

quick tip most doors requre a guard key:3