Hey y'all! Congrats on so many jam entries!
I thought I'd share this little Unity script to make your game behave as a traditional screensaver by hiding the cursor and quitting the game when there's any input, plus a reminder to disable the resolution dialog.
With this we'd be able to bundle a bunch of them into a loader that'd make them run as actual screensavers! (on windows at least)
Screensaver.cs - http://pastebin.com/Ter8hCxz