Play game
Pitty The Fool: In Fool Control's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Best Audio | #3 | 3.000 | 3.000 |
Best Narrative | #3 | 2.750 | 2.750 |
Best Use Of Theme | #4 | 3.000 | 3.000 |
Best Design | #5 | 3.250 | 3.250 |
Overall | #5 | 2.950 | 2.950 |
Best Art | #7 | 2.750 | 2.750 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- Had a hard time playing the game
- Your platforming puzzles were engaging and varied and it was fun to try and abuse cartwheeling off mushrooms. I was also pleasantly surprised by the VO lines once you get to the final room.
What modifiers did you use?
Words have power
I've been here before
Goats, Stoats, and Axolotls
Leave a comment
Log in with itch.io to leave a comment.
Comments
Great work! As for my constructive criticism goes, I would have liked to see a little more variety in the rooms aside from the lighting. One trick I've learned over the years is to inject a bunch of some type of an item over top of the base building, like vines/screws/wheels/pipes/etc slapped on top of the walls or ceilings to help out while not getting in the way of regular collision. I do wonder if I'd have a hard time figuring out which action to do if they weren't labeled text-boxes. It would require some kind of prompt on the screen to try an action out when going through a corresponding door that is going to require it, potentially. I was never able to exit but in a way, for a short itme, that was welcomed because I hadn't struggled much at all up until that point. Also really liked the positive energy coming from this team. Very promising, open-minded attitudes that will get you far.