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A jam submission

Into the trenchView game page

Adventure game placed on World War 1 with a lot of suspence Jam_Edition(with some time cuts to fill the story)
Submitted by tinchopunk — 10 days, 12 hours before the deadline
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Into the trench's itch.io page

How big was your team?

Just me.

Please, mention every team member and perhaps add links to social media.
Martín Arregui https://twitter.com/tinchopunk

Any special indications? Anything else you want to tell players?
It´s my first Jam and i making the art, programming and all referent of the adventure(puzzles, dialogues)
SoundFX I have just uses many sounds from freesound, for the full list of sounds see the credits of the game.

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Comments

(+1)

Loved the art style! It really seemed to fit the game's atmosphere and mood! I really liked being able to do quests / tasks and pick stuff up! Would love to see more done with this!!

Developer

Thanks!!

(+2)

I definitely appreciated having a task list on the screen. It was a little difficult to figure out how to complete certain tasks and in a few cases how to use the inventory items.

Developer

<span class="sentence corrected" <thanks="" for="" your="" comment.<="" span="">Thanks a lot. Some stuff are for the time and been new at Unreal.</span> I will improve this stuff a lot for a complete version of the game.

(+2)

Loved these graphics!

Developer

Thanks!!

(+2)

.

Developer

Thanks a lot!!

Submitted(+1)

Love the art style.

Developer

Thanks!!

Submitted (1 edit)

Not bad for a first game jam, I do have a few issues with the game, 1 its really annoying having to move my hands from WASD to press I to open the inventory and having to do that allot, I get I is a common button used for Inventory but I find it a pain and just don't get why it can't it be something like Tab. Also might been good to let me Equip/Cycle through items with the Mouse Wheel and deselect items with the Right Mouse button. Also I found it a bit troublesome on figuring out where to go and how to do things. Still this was a pretty solid first attempt at a GameJam

Developer(+1)

Thanks i will take note about that stuff. I was new at Unreal Engine so a lot of features you sayd i could´t manage like a equip/cycle (by the way nice i will do that)