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A jam submission

Rocket RacketView game page

Use your Rocket to navigate the level and kill enemies
Submitted by AidanBrennan22 — 4 days, 23 hours before the deadline
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Rocket Racket's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#142.8583.500
Overall rating#162.4493.000
Level design#171.6332.000
Graphics#172.0412.500
Player feedback#171.2251.500

Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

I enjoyed this game. I really liked the shooting mechanics and boost mechanics of this game. They felt very responsive and original. I loved the use of particle effects and the look of the projectile when shooting. I thought the speed of the shooting was great as well. For critique, I found I was able to defeat enemies by shooting through the walls.

Submitted

The rocket racket game was very interesting to play. I also enjoyed how the player had to navigate through the obstacles to proceed forward in the game. Things that could be improved are the UI is a little bit plain and could add some art background or something. The level's design for the walls is all the same colors maybe changed so that it is different in each of the levels so there not all have the same looking. Other than the game ran pretty smoothly and with the player's movements nice job

Submitted (1 edit)

Hunter - There is a lot of potential for fun gameplay here, but I have a few suggestions for improvement:

  1. Main Menu: The main menu is hard to read and strains my eyes, which discouraged me from reading it fully. As a result, I didn’t know how to play the game and spent about 30 seconds wandering around, trying to figure out how to get over the wall. I initially thought it was a bug rather than a gameplay feature due to the lack of player feedback.
  2. Player Feedback: The game would benefit significantly from improved sound effects and a more user-friendly UI. Clearer instructions and audio cues would help guide players and enhance the overall experience.
  3. Gameplay Improvements: I enjoyed flying around and eliminating enemies, but there were too few of them, and the excitement was short-lived. I also found that all level 2 enemies could be defeated in just two shots, making combat too easy.

Despite these issues, the game has the potential to be a lot of fun. With more improvements, it can become something truly great! Keep working on it and continue refining your vision.