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Death Follows's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation (DESIGN, Unique Game Systems, Use of Theme, Creative Ideas) | #3 | 4.125 | 4.125 |
Audio (SOUND Music, Sound Effects, Quality and Use of Sound) | #11 | 3.000 | 3.000 |
Overall (THE BEST of the best, All other categories considered!) | #12 | 3.250 | 3.250 |
Gameplay (FUN, Game Flow, Intuitive Mechanics, Difficulty Balance, UI/UX) | #13 | 2.625 | 2.625 |
Visual (AESTHETIC and Art Direction, Lighting, VFX, Animation) | #13 | 3.375 | 3.375 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team Members
Eric Wilhoit Peter Vu Andrew Duarte Cade Miller Charles Nwaiwu
Third-Party Assets
N/A
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Comments
Very cool concept.
Does the reaper have some kind of randomness to how long he winds up his attacks? I feel like they are never the same.
a little tricky to get the hang of but the main mechanic is really sick
took a moment for me to figure out to launch orb into bad dudes