21 entries were submitted between 2024-09-26 00:30:00 and 2024-10-06 06:00:00. 92 ratings were given to 21 entries (100.0%) between 2024-10-06 06:00:00 and 2024-10-09 17:00:00. The average number of ratings per game was 4.4 and the median was 5.
Criteria | Rank | Score* | Raw Score |
Audio (SOUND Music, Sound Effects, Quality and Use of Sound) | #1 | 4.200 | 4.200 |
Gameplay (FUN, Game Flow, Intuitive Mechanics, Difficulty Balance, UI/UX) | #2 | 3.600 | 3.600 |
Overall (THE BEST of the best, All other categories considered!) | #2 | 3.400 | 3.400 |
Visual (AESTHETIC and Art Direction, Lighting, VFX, Animation) | #4 | 4.000 | 4.000 |
Innovation (DESIGN, Unique Game Systems, Use of Theme, Creative Ideas) | #7 | 3.200 | 3.200 |
Criteria | Rank | Score* | Raw Score |
Overall (THE BEST of the best, All other categories considered!) | #1 | 4.000 | 4.000 |
Gameplay (FUN, Game Flow, Intuitive Mechanics, Difficulty Balance, UI/UX) | #1 | 3.800 | 3.800 |
Visual (AESTHETIC and Art Direction, Lighting, VFX, Animation) | #1 | 4.400 | 4.400 |
Audio (SOUND Music, Sound Effects, Quality and Use of Sound) | #2 | 3.800 | 3.800 |
Innovation (DESIGN, Unique Game Systems, Use of Theme, Creative Ideas) | #5 | 3.400 | 3.400 |
Criteria | Rank | Score* | Raw Score |
Overall (THE BEST of the best, All other categories considered!) | #2 | 3.400 | 3.400 |
Audio (SOUND Music, Sound Effects, Quality and Use of Sound) | #3 | 3.400 | 3.400 |
Innovation (DESIGN, Unique Game Systems, Use of Theme, Creative Ideas) | #5 | 3.400 | 3.400 |
Gameplay (FUN, Game Flow, Intuitive Mechanics, Difficulty Balance, UI/UX) | #5 | 3.400 | 3.400 |
Visual (AESTHETIC and Art Direction, Lighting, VFX, Animation) | #12 | 3.000 | 3.000 |
Criteria | Rank | Score* | Raw Score |
Audio (SOUND Music, Sound Effects, Quality and Use of Sound) | #4 | 3.357 | 4.333 |
Overall (THE BEST of the best, All other categories considered!) | #6 | 3.357 | 4.333 |
Innovation (DESIGN, Unique Game Systems, Use of Theme, Creative Ideas) | #10 | 3.098 | 4.000 |
Gameplay (FUN, Game Flow, Intuitive Mechanics, Difficulty Balance, UI/UX) | #10 | 2.840 | 3.667 |
Visual (AESTHETIC and Art Direction, Lighting, VFX, Animation) | #10 | 3.357 | 4.333 |
Criteria | Rank | Score* | Raw Score |
Overall (THE BEST of the best, All other categories considered!) | #2 | 3.400 | 3.400 |
Gameplay (FUN, Game Flow, Intuitive Mechanics, Difficulty Balance, UI/UX) | #2 | 3.600 | 3.600 |
Audio (SOUND Music, Sound Effects, Quality and Use of Sound) | #5 | 3.200 | 3.200 |
Innovation (DESIGN, Unique Game Systems, Use of Theme, Creative Ideas) | #11 | 3.000 | 3.000 |
Visual (AESTHETIC and Art Direction, Lighting, VFX, Animation) | #12 | 3.000 | 3.000 |
Criteria | Rank | Score* | Raw Score |
Innovation (DESIGN, Unique Game Systems, Use of Theme, Creative Ideas) | #3 | 4.000 | 4.000 |
Audio (SOUND Music, Sound Effects, Quality and Use of Sound) | #6 | 3.167 | 3.167 |
Visual (AESTHETIC and Art Direction, Lighting, VFX, Animation) | #7 | 3.667 | 3.667 |
Gameplay (FUN, Game Flow, Intuitive Mechanics, Difficulty Balance, UI/UX) | #7 | 3.167 | 3.167 |
Overall (THE BEST of the best, All other categories considered!) | #8 | 3.167 | 3.167 |
Criteria | Rank | Score* | Raw Score |
Visual (AESTHETIC and Art Direction, Lighting, VFX, Animation) | #2 | 4.249 | 4.750 |
Audio (SOUND Music, Sound Effects, Quality and Use of Sound) | #7 | 2.907 | 3.250 |
Innovation (DESIGN, Unique Game Systems, Use of Theme, Creative Ideas) | #8 | 3.130 | 3.500 |
Overall (THE BEST of the best, All other categories considered!) | #14 | 2.460 | 2.750 |
Gameplay (FUN, Game Flow, Intuitive Mechanics, Difficulty Balance, UI/UX) | #16 | 2.236 | 2.500 |
Criteria | Rank | Score* | Raw Score |
Visual (AESTHETIC and Art Direction, Lighting, VFX, Animation) | #3 | 4.200 | 4.200 |
Audio (SOUND Music, Sound Effects, Quality and Use of Sound) | #8 | 2.800 | 2.800 |
Overall (THE BEST of the best, All other categories considered!) | #16 | 2.200 | 2.200 |
Gameplay (FUN, Game Flow, Intuitive Mechanics, Difficulty Balance, UI/UX) | #17 | 2.200 | 2.200 |
Innovation (DESIGN, Unique Game Systems, Use of Theme, Creative Ideas) | #18 | 1.400 | 1.400 |
Criteria | Rank | Score* | Raw Score |
Overall (THE BEST of the best, All other categories considered!) | #2 | 3.400 | 3.400 |
Innovation (DESIGN, Unique Game Systems, Use of Theme, Creative Ideas) | #3 | 4.000 | 4.000 |
Gameplay (FUN, Game Flow, Intuitive Mechanics, Difficulty Balance, UI/UX) | #6 | 3.200 | 3.200 |
Audio (SOUND Music, Sound Effects, Quality and Use of Sound) | #8 | 2.800 | 2.800 |
Visual (AESTHETIC and Art Direction, Lighting, VFX, Animation) | #12 | 3.000 | 3.000 |
Criteria | Rank | Score* | Raw Score |
Innovation (DESIGN, Unique Game Systems, Use of Theme, Creative Ideas) | #1 | 4.249 | 4.750 |
Gameplay (FUN, Game Flow, Intuitive Mechanics, Difficulty Balance, UI/UX) | #8 | 2.907 | 3.250 |
Overall (THE BEST of the best, All other categories considered!) | #9 | 3.130 | 3.500 |
Audio (SOUND Music, Sound Effects, Quality and Use of Sound) | #10 | 2.683 | 3.000 |
Visual (AESTHETIC and Art Direction, Lighting, VFX, Animation) | #11 | 3.130 | 3.500 |
Criteria | Rank | Score* | Raw Score |
Visual (AESTHETIC and Art Direction, Lighting, VFX, Animation) | #6 | 3.873 | 5.000 |
Audio (SOUND Music, Sound Effects, Quality and Use of Sound) | #11 | 2.582 | 3.333 |
Overall (THE BEST of the best, All other categories considered!) | #13 | 2.582 | 3.333 |
Gameplay (FUN, Game Flow, Intuitive Mechanics, Difficulty Balance, UI/UX) | #15 | 2.324 | 3.000 |
Innovation (DESIGN, Unique Game Systems, Use of Theme, Creative Ideas) | #16 | 2.066 | 2.667 |
Criteria | Rank | Score* | Raw Score |
Innovation (DESIGN, Unique Game Systems, Use of Theme, Creative Ideas) | #2 | 4.167 | 4.167 |
Visual (AESTHETIC and Art Direction, Lighting, VFX, Animation) | #4 | 4.000 | 4.000 |
Overall (THE BEST of the best, All other categories considered!) | #11 | 3.000 | 3.000 |
Audio (SOUND Music, Sound Effects, Quality and Use of Sound) | #12 | 2.500 | 2.500 |
Gameplay (FUN, Game Flow, Intuitive Mechanics, Difficulty Balance, UI/UX) | #18 | 2.000 | 2.000 |
Criteria | Rank | Score* | Raw Score |
Innovation (DESIGN, Unique Game Systems, Use of Theme, Creative Ideas) | #8 | 3.130 | 3.500 |
Overall (THE BEST of the best, All other categories considered!) | #12 | 2.683 | 3.000 |
Audio (SOUND Music, Sound Effects, Quality and Use of Sound) | #13 | 2.460 | 2.750 |
Gameplay (FUN, Game Flow, Intuitive Mechanics, Difficulty Balance, UI/UX) | #14 | 2.460 | 2.750 |
Visual (AESTHETIC and Art Direction, Lighting, VFX, Animation) | #15 | 2.907 | 3.250 |
Criteria | Rank | Score* | Raw Score |
Gameplay (FUN, Game Flow, Intuitive Mechanics, Difficulty Balance, UI/UX) | #2 | 3.600 | 3.600 |
Overall (THE BEST of the best, All other categories considered!) | #7 | 3.200 | 3.200 |
Visual (AESTHETIC and Art Direction, Lighting, VFX, Animation) | #8 | 3.600 | 3.600 |
Audio (SOUND Music, Sound Effects, Quality and Use of Sound) | #14 | 2.400 | 2.400 |
Innovation (DESIGN, Unique Game Systems, Use of Theme, Creative Ideas) | #15 | 2.200 | 2.200 |
Criteria | Rank | Score* | Raw Score |
Audio (SOUND Music, Sound Effects, Quality and Use of Sound) | #15 | 2.200 | 2.200 |
Visual (AESTHETIC and Art Direction, Lighting, VFX, Animation) | #16 | 2.800 | 2.800 |
Innovation (DESIGN, Unique Game Systems, Use of Theme, Creative Ideas) | #17 | 2.000 | 2.000 |
Gameplay (FUN, Game Flow, Intuitive Mechanics, Difficulty Balance, UI/UX) | #18 | 2.000 | 2.000 |
Overall (THE BEST of the best, All other categories considered!) | #19 | 1.600 | 1.600 |
Criteria | Rank | Score* | Raw Score |
Innovation (DESIGN, Unique Game Systems, Use of Theme, Creative Ideas) | #13 | 2.333 | 2.333 |
Gameplay (FUN, Game Flow, Intuitive Mechanics, Difficulty Balance, UI/UX) | #13 | 2.500 | 2.500 |
Audio (SOUND Music, Sound Effects, Quality and Use of Sound) | #16 | 2.000 | 2.000 |
Overall (THE BEST of the best, All other categories considered!) | #17 | 2.167 | 2.167 |
Visual (AESTHETIC and Art Direction, Lighting, VFX, Animation) | #19 | 1.500 | 1.500 |
Criteria | Rank | Score* | Raw Score |
Gameplay (FUN, Game Flow, Intuitive Mechanics, Difficulty Balance, UI/UX) | #10 | 2.840 | 3.667 |
Audio (SOUND Music, Sound Effects, Quality and Use of Sound) | #17 | 1.807 | 2.333 |
Visual (AESTHETIC and Art Direction, Lighting, VFX, Animation) | #18 | 1.549 | 2.000 |
Overall (THE BEST of the best, All other categories considered!) | #18 | 1.807 | 2.333 |
Innovation (DESIGN, Unique Game Systems, Use of Theme, Creative Ideas) | #19 | 1.033 | 1.333 |
Criteria | Rank | Score* | Raw Score |
Gameplay (FUN, Game Flow, Intuitive Mechanics, Difficulty Balance, UI/UX) | #12 | 2.582 | 3.333 |
Innovation (DESIGN, Unique Game Systems, Use of Theme, Creative Ideas) | #14 | 2.324 | 3.000 |
Overall (THE BEST of the best, All other categories considered!) | #15 | 2.324 | 3.000 |
Visual (AESTHETIC and Art Direction, Lighting, VFX, Animation) | #17 | 2.582 | 3.333 |
Audio (SOUND Music, Sound Effects, Quality and Use of Sound) | #17 | 1.807 | 2.333 |
Criteria | Rank | Score* | Raw Score |
Gameplay (FUN, Game Flow, Intuitive Mechanics, Difficulty Balance, UI/UX) | #8 | 2.907 | 3.250 |
Overall (THE BEST of the best, All other categories considered!) | #9 | 3.130 | 3.500 |
Visual (AESTHETIC and Art Direction, Lighting, VFX, Animation) | #9 | 3.578 | 4.000 |
Innovation (DESIGN, Unique Game Systems, Use of Theme, Creative Ideas) | #12 | 2.460 | 2.750 |
Audio (SOUND Music, Sound Effects, Quality and Use of Sound) | #19 | 1.789 | 2.000 |
Criteria | Rank | Score* | Raw Score |
Overall (THE BEST of the best, All other categories considered!) | #20 | 0.775 | 1.000 |
Innovation (DESIGN, Unique Game Systems, Use of Theme, Creative Ideas) | #20 | 0.775 | 1.000 |
Visual (AESTHETIC and Art Direction, Lighting, VFX, Animation) | #20 | 0.775 | 1.000 |
Gameplay (FUN, Game Flow, Intuitive Mechanics, Difficulty Balance, UI/UX) | #20 | 0.775 | 1.000 |
Audio (SOUND Music, Sound Effects, Quality and Use of Sound) | #20 | 0.775 | 1.000 |