The olny reason its not a 5 star is because it feels kinda boring
UI is super charming. I love the way your sword combat works and I really hope you expand on it in a future project :)
Short and sweet. I liked how you force the player to learn the lever in the first castle room before getting into the main room, and the shop before the castle was a nice surprise! Keep it up dude :)
I really enjoyed the idea and the vibe. The game was a little unresponsive though and it made it hard to play. It's very cool though!