I'm going to get mine to a v1.0 release and then release the source on my Patreon, but mostly I'm using it was a means of getting more familiar with Unity for another project.
I'm hoping to spend maybe another two nights banging on mine to work out kinks, and add some of the things I meant to add to the game. It's pretty much what I intended to do. :)
I'll leave the gamejam version as is, but yeah, I'm going to flesh it out into something that resembles Thief a bit more - proper equiment, lockpicking and a stealth system, music and readables and cutscenes.