Log in with itch.io to leave a comment.
I played this one and I quite liked it. The main stand out feature is how you handled single player dungeon creation in such a way that you can't predict how a run will go, but you still have enough access to information to win.
Comments
I played this one and I quite liked it. The main stand out feature is how you handled single player dungeon creation in such a way that you can't predict how a run will go, but you still have enough access to information to win.