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WebDiving's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visuals | #21 | 4.400 | 4.400 |
Entertainment | #40 | 3.800 | 3.800 |
Creativity | #54 | 3.800 | 3.800 |
Theme Use | #60 | 3.600 | 3.600 |
Overall | #61 | 3.440 | 3.440 |
Audio | #119 | 1.600 | 1.600 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- Hi! Please turn this into a full game, if you feel like it of course. This has a lot of potential and this could be a demo on Steam. Can't believe you did this in a week. Only issue I had was that I couldn't tell when enemies were behind me. But that could be fixed. Thanks for submitting this game!
- While it's obvious you got no audio for this game because you ran out of time, I think adding a reticle would be beneficial if you're going for an FPS.
How does your submission fit the jam's theme?
The main goal of the game is fighting monsters caused by the corruption of the web
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Comments
Dang this is sick! Duel wielding was super satisfying! Great job on this game, I liked the concept of going deeper and deeper. I only wish you had the time in include sound / sound feedback because I had died a few times by getting attacked without knowing from where.
Also, you should consider an alternative exit shop button, because my game would quit fullscreen lol
I ended up using shotgun / pistol, it worked really well.
tyy :)
Yea, i totally forgot about esc being the fullscreen exit button in browsers, and i only found out after i finished the build lol
Also, i decided to work at least a week or two extra on this, to turn it into an actually functional game as a "post jam update", so sound will 100% be added for stuff :3