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A jam submission

Steam TeamsView game page

two player platformer
Submitted by A Friendly Potato — 1 day, 1 hour before the deadline
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Steam Teams's itch.io page

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Comments

Submitted (1 edit) (+1)

Hey!

I like the game, althoug i played alone it brought back some memories of  fire girl and water boy!


The animations on the player movements could be better most of the time feels like they arent moving. :(

But the art was great and the idea was cool deffinatley a teamwork game :)

Good job!

Submitted(+1)

Hey guys!

I haven't quite finished the game yet so I might come back to this later if the last bit of it (how many levels are there?)  brings anything new to the table, but for now I've got some comments!

I'll start off by saying that I love the steampunk setting-  I've not long ago made a game in the steampunk world myself and I know that it isn't as easy as it appears to get the look down, but you guys nailed it! The pixel art/backgrounds in particular  look great.  However,  since everything else in the game is pixel art, the characters feel a little out of place. They don't look bad perse, but they do clash a little with the game world.

Otherwise, I had my concerns after the first 2 levels that this could just as well have been a one player game, but then I got the the switch/puzzle level and that obviously required 2 players!  And you know what, it was actually a real good puzzle!

The level after is where I had to quit. I  pushed the box off to put it on the switch , to  (I m guessing that was the goal)  make the other block hover so the second character could get up to the teleporter as well. However, the block didnt fall far enough to the right of the platform and I couldnt get on the left side of it anymore, making me unable to complete the level. I'll give it another go tomorrow.

The music is nice, not overpowering, but definitely fitting for the theme you've gone with. Speaking of theme's- you've definitely got that part right! You can't solve/ complete these levels without both characters doing their thing.

One last thing I had a slight issue with is the way the camera is set up. Because tof the way the camera movement is set up,   and the characters movement being so fast, I got a little seasick after playing a couple of levels. 

Overall a really nice game with some small flaws. I  look forward to trying to complete the rest of it tomorrow!

Developer

hey thanks for the feedback, there are 6 levels in total, with some more time we would have been able to explore more interesting puzzles but i'm glad you enjoyed them. In regards to the camera i understand your point, fitting two moving characters into the same camera view at once was a new challenge, and there's definitely some things i would do differently.
Overall thanks for playing!