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Reckoning Day's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio & Music | #4 | 2.333 | 2.333 |
Overall | #6 | 2.267 | 2.267 |
Graphics & Artwork | #6 | 2.500 | 2.500 |
Innovation & Originality | #6 | 2.500 | 2.500 |
Fun & Engagement | #6 | 2.500 | 2.500 |
Theme & Limitation | #9 | 1.500 | 1.500 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Theme Explanation
The game makes a dice roll at the start or when you die to determine your next punishment. There are a limited number of punishments which I think fits into one of the limitations but I'm not sure.
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Comments
I enjoyed the gameplay itself and the graphics as well. Really gives off a horror vibe to what's going on. However, I don't think it fits the theme very well, if at all. The game itself may make a dice roll to determine what punishment you get, but that is never shown to the player and is often times what happens in the inner workings of games anyways.
Theme & Limitation - 2
Fun & Engagement - 3
Innovation & Originality - 3
Audio & Music - 4
Graphics & Artwork - 3
Fully agree. I did not do the jam itself well.
I like how there's a little face in the corner like in doom. (:
I've played a lot of games in my life, so its always interesting to come across something unique and quite frankly, a little bizarre. Although I was confused the entire time I played, the game was definitely interesting and I could tell that it had a lot of artistic and creative expression put into it. My only suggestion would be to perhaps include the theme/limitation in a way that was more pronounced and noticeable.
Thank you very much! This is the biggest thing I've made for a jam and even if I'm not going to win I'm so glad I was able to participate!