Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

advice for beginners to sgb

A topic by Patchwork created Sep 09, 2022 Views: 115 Replies: 1
Viewing posts 1 to 2
(1 edit) (+2)

Ol' Patchwork is going to help you not get nervous with your first game:

1. Keep a sense of what YOU the developer wants to happen in the game.

Wanna make a game about a boy who uses a magic guitar that defeats a evil wizard? Do that stuff! Here is how I would go about it story wise:

"Clappy was a spirited boy, he wanted to become the greatest musician ever, he trained his life up to the age of 14 in he sacred arts of magical music.  Clappy, by chance of word of mouth by his mentor  went to a shop where they sold musical instruments.  Clappy asked for a instrument and the shop keeper gave him said magic guitar, "Thunder bringer". Just while playing it, The guitar chosen him to defend Station city from dark forces."

2. Don't worry about other games make THIS GAME your game.

Undertale, Deltarune, Bob's first rpg, yeah they are great games. But they aren't YOUR games.  Don't let other games intimidate you, just make your own game and have fun with it.   SGB can do a lot of neat stuff if you are willing to make that neat stuff happen!

3. Have Fun

If you aren't having fun with the game you are making then don't make it, goofy! Make it fun, name a item as "Enrikca!"  or have a dog in your game use the power of  song to defeat enemies.  Have a hammer in the game that has the face of  a baby and it burps up fire that burns enemies alive. It's your game, HAVE FUN.

4. Keep it simple at first then make it more complex

Keep your first game simple.  Yes, you should make it good, story driven, and creative, but your first game should be easy to follow, but  for now simple. Don't worry about time. Just Have fun and make your game your own creative and growing world.

Some more advice for those who want to emulate a earthbound like style:

5. Draw your own art. Even if you aren't the best artist, try to develop your own style and skill in your art. Took me 6 years to draw better than my first attempt at a rpg.

6. Don't worry about making a perfect battle system. sometimes the default 2d/3d battle system is ALL you need. If you WANT to add more features then I encourage you to ask how to make them in The RPG developer Bakin discord! Ask for amalgamash, one hell of a  man too!

7. Try to keep the main villain involved along with minor villains. For example: Evil lord Buttfacé steals the breakfast jewel of deliciousness and occasionally can be seen at random restaurants enjoying a refreshing iced tea while committing minor crimes and taunting the heroes.  A miinor villain could taunt the heroes and steal a valuable item from the party after a fight.

have fun with it, i am eager to see your games!♫