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Bauble Merge's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #4 | 3.750 | 3.750 |
Softness | #4 | 4.125 | 4.125 |
Overall | #5 | 3.575 | 3.575 |
Theme | #6 | 3.875 | 3.875 |
Art | #7 | 3.375 | 3.375 |
Sound Design | #11 | 2.750 | 2.750 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What game engine did you use?
Godot
How does your game fit the theme?
The player is growing baubles
Self Made Stuff
Art
Music
I Used Assets
Do you want your game to be played live?
I do not mind
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Comments
Yeah I've played this like 6 times now, I want a proper mobile port really badly because I could totally see whipping this out in a waiting room sometime. really well executed casual puzzle game, and weird because it's SUCH a familiar premise (tetrisy, doctor marioy, bubble shooty gamy) and yet I've never seen it executed quite like this. I agree that no music is nice -- it helps sort of lose yourself in it and just focus on doing a good job.
I like it. very addicting very simple premise and well executed
So casual, i like it. It's so.... calming, i think you actually made a good choice when you decided NOT to put music.
Art is fitting, sfx are okay, physics are impressive, yeah, good work.
Keep it up!
nice!