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Lotus Grove's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Art | #4 | 4.000 | 4.000 |
Sound Design | #7 | 3.286 | 3.286 |
Overall | #12 | 2.857 | 2.857 |
Softness | #14 | 2.429 | 2.429 |
Gameplay | #15 | 2.143 | 2.143 |
Theme | #18 | 2.429 | 2.429 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What game engine did you use?
Godot
How does your game fit the theme?
In this game, you play as a lotus collector looking for blossoms on the lake. Each lotuses grows from root to bud to bloom before withering.
Self Made Stuff
Art
Music
Do you want your game to be played live?
yes
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Comments
Truly confusing game: once downloaded, the game starts immediately, without a main menu or at least a tutorial explaining the keys. Another issue is the lotus counter, which doesn't always count them for me. My advice would be to add something that explains how to play, and if possible, include some enemies to impede the boat and make the gameplay a bit more engaging. Of course, these are constructive and personal suggestions. I hope they can only help you make your games better!
Thanks for the feedback!
Damn, the art is so beautiful, and the music is so fitting... nice.
The controls are bit annoying though, to be honest. There's no start menu, which is not very good, either.
The idea is "okay", although it could use some explaining from inside the game.
The art redeems it tho, good work.
Thank you for the review!