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Clock Out at 2's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Log Line | #6 | 4.778 | 4.778 |
Music | #21 | 4.556 | 4.556 |
Voice Acting | #25 | 3.778 | 3.778 |
Accessibility | #25 | 4.444 | 4.444 |
Sound Effects | #29 | 4.222 | 4.222 |
Story | #47 | 4.556 | 4.556 |
Halloween Themed | #55 | 4.222 | 4.222 |
Overall | #62 | 4.333 | 4.333 |
User Interface Design | #62 | 4.222 | 4.222 |
Game Graphic & Logo Design | #65 | 4.444 | 4.444 |
Game Page Design | #67 | 4.111 | 4.111 |
Character Designs | #76 | 4.444 | 4.444 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I really like the combination of the mundane horror of the workplace and spooky monster horror. Celia having to deal with all sorts of microaggression and corporate terribleness felt very real and you did a great job creating an atmosphere of stress and uncertainty in a place where nobody really respects you.
I hope you'll be able to make an extended post-jam version since I see a lot of potential with this premise. I'm definitely intrigued with what I've seen and keen to learn more about Celia and her circumstances.
I love how well this game evokes the fear and anxiety around being minoritized in the workplace. The way I felt trying to decide if it was "worth it" to draw a boundary or otherwise upset a coworker were so realistic it was scary! The concept for the self-care/work loops is great too. Can't wait to see where this goes!
Fun, original concept, and very relatable.
Nice concept! The audio did a good job of keeping me on edge while playing
Really enjoy the concept of this game! The design of both the work task feature and the tutorial cards were nice and easy to understand. I love the art direction overall! My only real nitpick is the creepy audio playing the entire time you're in the office was a bit distracting, it may be better spaced out for certain interactions.
I like the game, especially the self-care and work features! The spooky audio was a cool addition!