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A jam submission

The Triar IncidentView game page

Solve the Mystery of the Triar Incident
Submitted by Chonkers HQ (@ChonkersHQ) — 1 day, 1 minute before the deadline
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The Triar Incident's itch.io page

Results

CriteriaRankScore*Raw Score
Monsterous!#24.7784.778
Overall#44.4674.467
Halloweeny?#134.6674.667
Scariness...#164.4444.444
Fun#204.5564.556
Candy!!#233.8893.889

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Log Line
Solve the Mystery of the Triar Incident

Content Warnings
For Everyone

Team Members
Angela Do - Character Art
Annie Zhang - Art Direction, Concept and Background Art, Composer
Eli Miller - Writer
Joseph Wang - Writer
Kat Gee - Concept, Character, and Prop Art
Michael Sim - Producer, Programming
Patrick Villegas - Narrative Director
Victor Dong - UI Art

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Comments

Submitted(+1)

Very cool, very creepy little game! Great art and a harrowing soundtrack which lends itself wonderfully to the content.

(+2)

Strong writing and good plotting that delivers a very compelling mystery. I like the character art, especially all the strange, transformed students. I like what a broad range of choices you give the player. I would have liked a picture of the dog--the parts where it just tells us what the dog is doing were the one bit that breaks immersion a little.

(+2)

This was a really cool little game! The prose was sharp, the artwork was stellar, the world-building was engaging, and I had a lot of fun interacting with the students and unravelling what happened. The transformed students in particular was a cool way to weave horror into a classic magic school premise. Awesome job!

Submitted (1 edit) (+4)

I really enjoyed playing the game. Loved the setting and world building.

The characters are all well written and interesting, all having unique ways of talking. The plot had a good pay off and ending. The art was perfectly fitting.  Stelivia was awesomely creepy, I got spooked for good. I liked that it had background music though I would have loved more ambient sounds maybe.

For some technical props, it is only a tiny 70mb download on PC even though it has quite a few backgrounds and sprites. Good job!

By the way, you can mark Linux support on the PC version as Renpy supports both (and I can confirm it runs well on Linux). You also forgot the deactivate the debug thing.

An all around good experience so not really much to criticize.

Thank you for making this game!

(1 edit) (+3)

I played through the first two acts. Visual novels aren't my favorite genre but the art was excellent and there was enough world building to keep my interest.  Not to mention the application ran very smoothly and the menus all worked well. Nice Job!

note: you still have a bit of "DEBUG" text visible