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Soul Escape's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics / Visuals | #34 | 3.150 | 3.571 |
Gameplay / Fun | #38 | 2.772 | 3.143 |
How much do you like the game overall? | #40 | 2.772 | 3.143 |
Overall | #45 | 2.747 | 3.114 |
Is it spooky and does it follow the theme? | #49 | 3.024 | 3.429 |
Audio | #61 | 2.016 | 2.286 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
cool effect for the projectile and I like the dissolve shader on the enemies. Not much too it Though. I fell like if you would have changed you time to the level instead of cool effects it would have felt more fun. Ill play a game with unity cubes as long as its fun lol
I liked the game play immensely, it was fun and unique. I liked the scrolling of the background where it curved off to the side but there should have been more consistency in the art. All of the enemies were pixel art, while the character orb was a sort of particle, and the outer walls were just tiles. What I'm trying to say is that if you have 1 art aesthetic, stick to it. But other than that I loved the background look. There was no audio, and that would have been nice to have some sound effects but I understand the time limits of the game jam might not have permitted you to have any. Overall I really liked this Game and the concept behind it, the game play was fun satisfying, but I just feel like it need just a bit more polish.
I really liked the graphics and the controls were also nice! Though I would've loved a health indicator. The buttons in the menu would've been better if they changed a bit when hovered over and the credits button doesn't work. Some audio would also be nice. But overall it was really fun! I would love if you'd play my game and rate it!